Product Description
After Deep Blue Supercomputer defeated Garry Kasparov – a Chess Grandmaster, Arimaa – in which computer has more difficulties winning human players – was invented. Each side commands a contingent of elephant, camel, horses, dogs, cats & rabbits in descending order of strength. Stronger animal can push, pull or freeze weaker animal. 4 traps where any animal will be eliminated are to be avoided. When you get a rabbit to the opponent’s home row, you win! Easy to learn but difficult to master, lovely & weighty animal pawns with felt pads, perfectly playable as animal-themed international chess with reverse side of the board; Arimaa board game offers endless strategic challenges.